But I did experience weird stutters when loading into maps, and the same occasional clipping and pop-in musou games are notorious for.
I also noticed virtually none of the stuttering that’s common with musou games, even when playing co-op. It is much brighter, and the textures are significantly cleaner and sharper. Though obviously giant leaps and bounds above the 3DS version, Hyrule Warriors: Definitive Edition doesn’t do a whole lot to improve on the look of the Wii U version. It performs admirably, but that screen is just too tiny for two people to play on comfortably. Then Fire Emblem Warriors came in and it was split screen only and even less playable than Wii U Hyrule Warrior. Which, thanks to the Switch, you can now do in split screen even while in handheld mode. Then they removed multiplayer in the 3DS version.
These additions make playing solo significantly less frustrating, but it still doesn’t compete with playing co-op with a friend. “The Definitive Edition also seems to have taken a note from the recent Fire Emblem Warriors, in that you can now press up or down on the D-pad to cycle through playable characters on the field instantly, and you can command characters to move to specific spots.